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	<title>BaltimoreGamer &#187; Global Game Jam</title>
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		<title>Prepare Yourself for Another Game Jam</title>
		<link>http://www.baltimoregamer.com/posts/prepare-yourself-for-another-game-jam</link>
		<comments>http://www.baltimoregamer.com/posts/prepare-yourself-for-another-game-jam#comments</comments>
		<pubDate>Fri, 29 Oct 2010 13:00:10 +0000</pubDate>
		<dc:creator>Jonathan Moriarty</dc:creator>
				<category><![CDATA[Geek Culture]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=1728</guid>
		<description><![CDATA[You probably won’t hear about “Game Jams” much outside of the game development community. Game Jams are marathons of lightning-fast game creation, also known as rapid-prototyping, that typically involves a series of thematic constraints such as a game having to involve rain or fruit. The idea of a game jam may sound a bit silly [...]]]></description>
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		<title>Maryland Gazette Talks Game Jam, SNATCH and More!</title>
		<link>http://www.baltimoregamer.com/posts/maryland-gazette-talk-game-jam-snatch-and-more</link>
		<comments>http://www.baltimoregamer.com/posts/maryland-gazette-talk-game-jam-snatch-and-more#comments</comments>
		<pubDate>Sat, 06 Feb 2010 08:17:05 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
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		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=825</guid>
		<description><![CDATA[Jeremy Arias, staff writer for the local Gazette in Silver Spring talked with Carrington Dennis who was part of our team this past Game Jam. Here are a few quotes from the article, and a link to the full article included! Boxes of pizza sat on the table and Red Bull was the drink of [...]]]></description>
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		<title>Global Game Jam: Disappointment, Frustration, Satisfaction</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-disappointment-frustration-satisfaction</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-disappointment-frustration-satisfaction#comments</comments>
		<pubDate>Fri, 05 Feb 2010 20:36:58 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=794</guid>
		<description><![CDATA[In a turn of events late Sunday, each team was informed that no judging will be available at our location. This was very disappointing at first because the three teams that showed wanted to have their game crowned as &#8220;The Best Game&#8221;. The moods of the Jammers did not change. We all took comfort in [...]]]></description>
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		<title>Global Game Jam: Who Needs Sleep?</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-who-needs-sleep</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-who-needs-sleep#comments</comments>
		<pubDate>Sat, 30 Jan 2010 19:47:29 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
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		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=764</guid>
		<description><![CDATA[Today was the first day of the Global Game Jam, kicking off at 5pm. At first, BaltimoreGamer&#8217;s staff plan was to just cover the event. But I Gabriel Pendleton, your BaltimoreGamer site President decided that was not enough. To give you an in-dept experience of the hard work, loss of sleep, and crazy obstacles put [...]]]></description>
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		<title>Global Game Jam 2010 &#8211; Just 8 Days Away</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-2010-just-8-days-away</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-2010-just-8-days-away#comments</comments>
		<pubDate>Fri, 22 Jan 2010 05:00:00 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=714</guid>
		<description><![CDATA[January 22, 2010 &#8211; Baltimore, MD - The Global Game Jam (GGJ) an IGDA event, today announced that the countdown to the 2010 Global Game Jam has officially begun. The premier event promoting international game development and teamwork has also grown even larger to 127 venues as it becomes more global each day. As we [...]]]></description>
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		<title>Global Game Jam 2010 (Jan 29-31st)</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-2010-jan-29-31st</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-2010-jan-29-31st#comments</comments>
		<pubDate>Thu, 24 Dec 2009 04:05:26 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
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		<category><![CDATA[Game Development]]></category>
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		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=616</guid>
		<description><![CDATA[Video games are complicated, fun , enjoyable, and they bring our community closer with competitive edge also. To produce a video game you must account for many challenges and than maybe after 3-4 years of development time you just might have a #1 hit for fans to enjoy. But, what if you had to create [...]]]></description>
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