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	<title>BaltimoreGamer &#187; Career</title>
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		<title>Innovate Baltimore: March 24th Networking Social</title>
		<link>http://www.baltimoregamer.com/posts/innovate-baltimore-march-24th-networking-social</link>
		<comments>http://www.baltimoregamer.com/posts/innovate-baltimore-march-24th-networking-social#comments</comments>
		<pubDate>Thu, 04 Mar 2010 05:32:42 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Innovate Baltimore]]></category>
		<category><![CDATA[Networking]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=968</guid>
		<description><![CDATA[Press Release from Innovate Baltimore &#8211; Mark your calendars and join us at the March Innovate Baltimore Networking Social
Please join us on Wednesday, March 24 from 6:30 – 9:30 at The Blue Hill Tavern for an evening of professional networking in a casual and relaxed atmosphere. The event is open to the public. However, we [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Game Design Career: Get a Degree &#8211; Part 1: Picking the School</title>
		<link>http://www.baltimoregamer.com/posts/game-design-career-get-a-degree-part-1-picking-the-school</link>
		<comments>http://www.baltimoregamer.com/posts/game-design-career-get-a-degree-part-1-picking-the-school#comments</comments>
		<pubDate>Sun, 21 Feb 2010 19:17:50 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[CCBC]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Design Schools]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Maryland Institute of College Arts]]></category>
		<category><![CDATA[MICA]]></category>
		<category><![CDATA[Towson University]]></category>
		<category><![CDATA[University of Baltimore]]></category>
		<category><![CDATA[University of Maryland]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=853</guid>
		<description><![CDATA[Are you sitting at home playing games? Have you thought about how fun it would be to make that great game you are playing? Do you want a job that you will love and never want to give up? If you have answered &#8220;Yes!&#8221; to all three questions than maybe you should look into a [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Maryland Gazette Talks Game Jam, SNATCH and More!</title>
		<link>http://www.baltimoregamer.com/posts/maryland-gazette-talk-game-jam-snatch-and-more</link>
		<comments>http://www.baltimoregamer.com/posts/maryland-gazette-talk-game-jam-snatch-and-more#comments</comments>
		<pubDate>Sat, 06 Feb 2010 08:17:05 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Interviews]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=825</guid>
		<description><![CDATA[Jeremy Arias, staff writer for the local Gazette in Silver Spring talked with Carrington Dennis who was part of our team this past Game Jam. Here are a few quotes from the article, and a link to the full article included!
Boxes of pizza sat on the table and Red Bull was the drink of choice [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
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		<title>Global Game Jam: Disappointment, Frustration, Satisfaction</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-disappointment-frustration-satisfaction</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-disappointment-frustration-satisfaction#comments</comments>
		<pubDate>Fri, 05 Feb 2010 20:36:58 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=794</guid>
		<description><![CDATA[
In a turn of events late Sunday, each team was informed that no judging will be available at our location. This was very disappointing at first because the three teams that showed wanted to have their game crowned as &#8220;The Best Game&#8221;. The moods of the Jammers did not change. We all took comfort in [...]]]></description>
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		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Global Game Jam: Who Needs Sleep?</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-who-needs-sleep</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-who-needs-sleep#comments</comments>
		<pubDate>Sat, 30 Jan 2010 19:47:29 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Features]]></category>
		<category><![CDATA[Actionscript]]></category>
		<category><![CDATA[Adobe Flash]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Design]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>
		<category><![CDATA[Programming]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=764</guid>
		<description><![CDATA[Today was the first day of the Global Game Jam, kicking off at 5pm. At first, BaltimoreGamer&#8217;s staff plan was to just cover the event. But I Gabriel Pendleton, your BaltimoreGamer site President decided that was not enough. To give you an in-dept experience of the hard work, loss of sleep, and crazy obstacles put [...]]]></description>
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		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Global Game Jam 2010 &#8211; Just 8 Days Away</title>
		<link>http://www.baltimoregamer.com/posts/global-game-jam-2010-just-8-days-away</link>
		<comments>http://www.baltimoregamer.com/posts/global-game-jam-2010-just-8-days-away#comments</comments>
		<pubDate>Fri, 22 Jan 2010 05:00:00 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Game Development]]></category>
		<category><![CDATA[Game Jam]]></category>
		<category><![CDATA[Global Game Jam]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=714</guid>
		<description><![CDATA[January 22, 2010 &#8211; Baltimore, MD - The Global Game Jam (GGJ) an IGDA event, today announced that the countdown to the 2010 Global Game Jam has officially begun. The premier event promoting international game development and teamwork has also grown even larger to 127 venues as it becomes more global each day. As we [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Innovate Baltimore: 2010 First Meetup</title>
		<link>http://www.baltimoregamer.com/posts/innovate-baltimore-2010-first-meetup</link>
		<comments>http://www.baltimoregamer.com/posts/innovate-baltimore-2010-first-meetup#comments</comments>
		<pubDate>Fri, 15 Jan 2010 00:03:09 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Innovate Baltimore]]></category>
		<category><![CDATA[Networking]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=688</guid>
		<description><![CDATA[
(Innovate Baltimore Press Release) Wednesday, January 20, 2010 at The Blue Hill Tavern
Happy New Year Folks! 2010 is upon us and it’s a time for new beginnings and opportunities. 
Come join us for a night of professional networking with fellow Baltimore area business leaders, entrepreneurs, creative and digital technology enthusiasts at the January Networking Social. [...]]]></description>
		<wfw:commentRss>http://www.baltimoregamer.com/posts/innovate-baltimore-2010-first-meetup/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Gigacon Media Art Convention this Friday and Saturday</title>
		<link>http://www.baltimoregamer.com/posts/gigacon-media-art-convention-this-friday-and-saturday</link>
		<comments>http://www.baltimoregamer.com/posts/gigacon-media-art-convention-this-friday-and-saturday#comments</comments>
		<pubDate>Wed, 06 Jan 2010 23:15:26 +0000</pubDate>
		<dc:creator>Mike Ciance</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[3D Modeling]]></category>
		<category><![CDATA[Art]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Gigacon]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=654</guid>
		<description><![CDATA[
I know everybody is really anxious for the MAGFest coverage, and we&#8217;ve started uploading some videos to our Youtube channel already if you&#8217;d like to watch them, but I thought it was important to hurry and get the news out about Gigacon.
Gigacon is a brand new media art convention for 3D modelers, animators, effects artists, [...]]]></description>
		<wfw:commentRss>http://www.baltimoregamer.com/posts/gigacon-media-art-convention-this-friday-and-saturday/feed</wfw:commentRss>
		<slash:comments>1</slash:comments>
		</item>
		<item>
		<title>Innovate Baltimore Announces their November Creative and Digital Technology Event</title>
		<link>http://www.baltimoregamer.com/posts/innovate-baltimore-announces-their-november-creative-and-digital-technology-event</link>
		<comments>http://www.baltimoregamer.com/posts/innovate-baltimore-announces-their-november-creative-and-digital-technology-event#comments</comments>
		<pubDate>Thu, 29 Oct 2009 05:00:59 +0000</pubDate>
		<dc:creator>Mike Ciance</dc:creator>
				<category><![CDATA[Event News]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Innovate Baltimore]]></category>
		<category><![CDATA[Networking]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=514</guid>
		<description><![CDATA[#### Official Innovate Baltimore Press Release ####
Baltimore, MD (October 28, 2009) – Innovate Baltimore, the social community for business leaders, entrepreneurs, creative and digital technology enthusiasts in the Baltimore region, today announced their next monthly networking social. The event is scheduled to take place on Wednesday, November 11 from 6:30pm to 9:30pm at the Gin [...]]]></description>
		<wfw:commentRss>http://www.baltimoregamer.com/posts/innovate-baltimore-announces-their-november-creative-and-digital-technology-event/feed</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Innovate Baltimore inaugural meeting recap and HD video</title>
		<link>http://www.baltimoregamer.com/posts/innovate-baltimore-inaugural-meeting-recap-and-hd-video</link>
		<comments>http://www.baltimoregamer.com/posts/innovate-baltimore-inaugural-meeting-recap-and-hd-video#comments</comments>
		<pubDate>Sun, 11 Oct 2009 02:54:48 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Videos]]></category>
		<category><![CDATA[Career]]></category>
		<category><![CDATA[Innovate Baltimore]]></category>
		<category><![CDATA[Networking]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=285</guid>
		<description><![CDATA[
On Wednesday  October 7, the first ever meeting of Innovate Baltimore was held at the Gin Mill restaurant. Innovate Baltimore is an unstructured social event for technologists in the area.  The event was put together by founders Tina Tyndal and Ben Walsh.  Tina Tyndal is an experienced advertising consultant who has marketed [...]]]></description>
		<wfw:commentRss>http://www.baltimoregamer.com/posts/innovate-baltimore-inaugural-meeting-recap-and-hd-video/feed</wfw:commentRss>
		<slash:comments>2</slash:comments>
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