(AUDIO ONLY) Interviewing the guest at the many conventions we attend end up being the most fun and rewarding aspect of being part of BaltimoreGamer.com. In the interview with Jonathan we discussed the growth of the UMBC Game Development Club, his work and projects, his future plans, and more. Jonathan will also be writing and doing some event coverage with our staff in the near future. This is the first chance all of you will have to hear him speak, also understand why he works so hard and why we want him as part of BaltimoreGamer.com.
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Otakon 2010: Gaming, Fire Alarms, and Naughty Tetris – Oh My!
“Please do not monopolize the games,” barked signs posted around every television in Otakon 2010’s massive gaming room. They dictate that winner stays and loser moves on – but with so much variety in gaming, being the loser might be best.
BlazBlue looked positively stunning on HD, widescreen televisions. Fans of the game wore expressions of utmost intensity and the competition was fierce, and that wasn’t even the tournament gameplay! There were, of course, Pump it Up and In the Groove machines, puzzle fighters aplenty (even a Card Captor Sakura game – who knew?), Rock Band, and Tekken among others.
The opportunity to compete with con-goers in the gaming room was not all that gamers could enjoy at Otakon this year. Disgaea, Resident Evil, and Pokemon cosplayers wandered the Baltimore Convention Center, available for photo ops with screaming fans. Pyramid Head even made a few appearances for fans, in-between flesh ripping and, well, you know.
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