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		<title>Kingdoms of Amalur Developer Misses Payroll</title>
		<link>http://www.baltimoregamer.com/posts/kingdoms-of-amalur-dev-misses-payroll</link>
		<comments>http://www.baltimoregamer.com/posts/kingdoms-of-amalur-dev-misses-payroll#comments</comments>
		<pubDate>Fri, 18 May 2012 06:22:54 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3463</guid>
		<description><![CDATA[38 Studios is making up its missed loan payment, but apparently at the expense of its employees. According to Providence, Rhode Island-based news outlet WPRI, theKingdoms of Amalur: Reckoning developer is submitting a $1.125 million loan payment it missed, but told the state&#8217;s Economic Development Corporation that it was unable to pay its employees as scheduled. This [...]]]></description>
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		<title>IGDA Baltimore Indie Game Showcase Call for Submissions</title>
		<link>http://www.baltimoregamer.com/posts/igda-indie-game-showcase-call-for-submissions</link>
		<comments>http://www.baltimoregamer.com/posts/igda-indie-game-showcase-call-for-submissions#comments</comments>
		<pubDate>Wed, 16 May 2012 18:46:32 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3457</guid>
		<description><![CDATA[// < ![CDATA[ google_ad_client = "ca-pub-0818568321593952"; /* header banner */ google_ad_slot = "9679233225"; google_ad_width = 468; google_ad_height = 60; // ]]&#62; // < ![CDATA[ // ]]&#62; Hi there IGDA Baltimore community! We are excited to announce that we will be hosting this year’s Indie Game Showcase on May 31st . There is only one problem, [...]]]></description>
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		<title>Basement Gamedev Podcast: 02 Industry and Education Gap</title>
		<link>http://www.baltimoregamer.com/posts/basement-gamedev-podcast-02-industry-and-education-gap</link>
		<comments>http://www.baltimoregamer.com/posts/basement-gamedev-podcast-02-industry-and-education-gap#comments</comments>
		<pubDate>Thu, 26 Apr 2012 13:08:21 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3445</guid>
		<description><![CDATA[Game developers gather in the basement to discuss gap that exists between institutions of higher learning and game studios. Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion.  Audio engineering by Bryan Lee.Theme Music  &#8220;The Massacre&#8221; by FantomenK&#8220; Views expressed by hosts and guests are solely of the individuals and do not reflect the views [...]]]></description>
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		<title>Into the Pixel submission deadline Extended to Tuesday, April 24</title>
		<link>http://www.baltimoregamer.com/posts/into-the-pixel-submission-deadline-extended-to-tuesday-april-24</link>
		<comments>http://www.baltimoregamer.com/posts/into-the-pixel-submission-deadline-extended-to-tuesday-april-24#comments</comments>
		<pubDate>Mon, 23 Apr 2012 21:45:20 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[News]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3436</guid>
		<description><![CDATA[The AIAS is pleased to announce that we are extending our Into the Pixel submission deadline to Tuesday, April 24, 2012 at midnight PST.  Feel free to share this opportunity with friends in the video game industry! Don’t miss out on this final opportunity to have your video game art reviewed by our esteemed group [...]]]></description>
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		<title>University of Baltimore Holds Independent Game Seminar April 19th</title>
		<link>http://www.baltimoregamer.com/posts/an-independent-game-seminar-to-be-held-at-ub-on-april-19th</link>
		<comments>http://www.baltimoregamer.com/posts/an-independent-game-seminar-to-be-held-at-ub-on-april-19th#comments</comments>
		<pubDate>Wed, 18 Apr 2012 23:58:04 +0000</pubDate>
		<dc:creator>Kyle Bowser</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[#gaming industry]]></category>
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		<category><![CDATA[Video Games]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3424</guid>
		<description><![CDATA[On Thursday, April 19th an Independent Game Seminar is being held at the University of Baltimore by the Digital Designers Guild (D. D. G.), a UB based student organization. The event is being held from 12pm to 7 pm in the Business Center on UB&#8217;s main campus. The Digital Designers Guild is hosting the event [...]]]></description>
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		<title>Zynga purchases Draw Something for $200 million</title>
		<link>http://www.baltimoregamer.com/posts/zynga-purchases-draw-something-a-popular-mobile-app-for-200-million</link>
		<comments>http://www.baltimoregamer.com/posts/zynga-purchases-draw-something-a-popular-mobile-app-for-200-million#comments</comments>
		<pubDate>Thu, 05 Apr 2012 01:07:28 +0000</pubDate>
		<dc:creator>Kyle Bowser</dc:creator>
				<category><![CDATA[Features]]></category>
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		<category><![CDATA[Draw Something]]></category>
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		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3413</guid>
		<description><![CDATA[OMGPOP, a flash-based online gaming site, was just recently purchased by Zynga for a grand total of about $200 million dollars. OMGPOP has been receiving national attention for their very popular mobile game Draw Something, which has been downloaded a staggering 35 million times since its release earlier this year. For most companies, $200 million [...]]]></description>
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		<title>Basement Gamedev Podcast: 01 Crunch Time</title>
		<link>http://www.baltimoregamer.com/posts/basement-gamedev-podcast-01-crunch-time</link>
		<comments>http://www.baltimoregamer.com/posts/basement-gamedev-podcast-01-crunch-time#comments</comments>
		<pubDate>Tue, 20 Mar 2012 05:55:48 +0000</pubDate>
		<dc:creator>Gabriel Pendleton</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Podcast]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3395</guid>
		<description><![CDATA[Game developers gather in the basement to discuss the reality of crunch time in the game industry.  Hosted by Tronster and Brett Doerle. Guests Gabriel Pendleton aka GabeTHEGeek, and Sam Batista join the discussion.  Audio engineering by Bryan Lee.]]></description>
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		<title>BaltimoreGamer Thoughts on Corril Slayer</title>
		<link>http://www.baltimoregamer.com/posts/baltimoregamer-thoughts-on-corril-slayer</link>
		<comments>http://www.baltimoregamer.com/posts/baltimoregamer-thoughts-on-corril-slayer#comments</comments>
		<pubDate>Fri, 09 Mar 2012 18:19:56 +0000</pubDate>
		<dc:creator>Kyle Bowser</dc:creator>
				<category><![CDATA[Features]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3389</guid>
		<description><![CDATA[Old style 8-bit games have had something of a resurgence in recent years. As all (or nearly all) indie gamers will know, websites like Newgrounds receive thousands of game submissions a week, and a good majority of them are in a retro style. I suppose they are easy to create for aspiring game designers as [...]]]></description>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>The Art of Video Games in Washington D.C.</title>
		<link>http://www.baltimoregamer.com/posts/the-art-of-video-games-in-washington-d-c</link>
		<comments>http://www.baltimoregamer.com/posts/the-art-of-video-games-in-washington-d-c#comments</comments>
		<pubDate>Fri, 09 Mar 2012 18:12:22 +0000</pubDate>
		<dc:creator>Sarah Barrett</dc:creator>
				<category><![CDATA[Features]]></category>
		<category><![CDATA[Geek Culture]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3384</guid>
		<description><![CDATA[We have always known video games are a form of art – often beautiful, sometimes intriguing, and occasionally frightening. But finally video games are making their way into museums. The Art of Video Games is an exhibit exploring video games as an art form over the past 40 years. And the best news? The American [...]]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Super Art Fight at The Ottobar</title>
		<link>http://www.baltimoregamer.com/posts/super-art-fight-at-the-ottobar</link>
		<comments>http://www.baltimoregamer.com/posts/super-art-fight-at-the-ottobar#comments</comments>
		<pubDate>Fri, 09 Mar 2012 18:02:25 +0000</pubDate>
		<dc:creator>Paul Harne</dc:creator>
				<category><![CDATA[Geek Culture]]></category>

		<guid isPermaLink="false">http://www.baltimoregamer.com/?p=3374</guid>
		<description><![CDATA[The Baltimore-born phenomenon known as Super Art Fight is coming to the Ottobar at 8:00pm on Friday March 16th, 2012! If you’re not familiar with this event, let me break it down for you: artists compete in 30 minute bouts by drawing on assigned topics—the twist is that new topics are assigned by the “Wheel [...]]]></description>
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